Loot Box Simulation
Loot Box Simulation
Please Complete Survey
This simulation is for my Masters Thesis
I am exploring the Effects of RNG on Gamer Satisfaction and Engagement
Please look at the questionnaire so you are able to know what to fill in.
Please fill in question 15 and 18 when you collect all weapons for TRNG
Please fill in question 16 and 19 when you collect all weapons for PRNG
Please fill in question 17 and 20 when you collect all weapons for ARNG
Single Chest
Middle chest = Bronze Weapons
2 chest one left one right:
Left chest = bronze weapon
Right chest = silver weapon
3 chests one left one middle one right
Left chest = bronze weapons
Middle chest = Gold weapons
Right chest = Silver Weapons
Game Instruction:
Buttons on top: Switches from different simulation from TRNG simulation loot box to PRNG and ARNG
UI on the side: Weapons collected first shows what weapon collection you have collected first
Weapons Collected: This shows the weapons you have collected
Chest Status: This shows you what chest has a increase in drop chances
Chest Opened: This shows how many chests you have opened
There are different section to this Simulation
TRNG = True random number generation
PRNG = pseudorandom number generation
ARNG = Adaptive random number generation
Each RNG has its own way of giving loot and each has its way of implementing RNG
TRNG : Truly random and can not be predicted
PRNG : Favours the Developers of the game and not the player
ARNG : Favours the player