Loot Box Simulation

Please Complete Survey


This simulation is for my Masters Thesis

I am exploring the Effects of RNG on Gamer Satisfaction and Engagement

Please look at the questionnaire so you are able to know what to fill in.

Please fill in question 15 and 18 when you collect all weapons for TRNG

Please fill in question 16 and 19 when you collect all weapons for PRNG

Please fill in question 17 and 20 when you collect all weapons for ARNG

 

Single Chest

Middle chest = Bronze Weapons


2 chest one left one right:

Left chest = bronze weapon 

Right chest = silver weapon


3 chests one left one middle one right 

Left chest  = bronze weapons

Middle chest = Gold weapons

Right chest  = Silver Weapons

 

Game Instruction:

Buttons on top:  Switches from different simulation from TRNG simulation loot box to PRNG and ARNG

UI on the side:  Weapons collected first shows what weapon collection you have collected first 

Weapons Collected:  This shows the weapons you have collected

Chest Status:  This shows you what chest has a increase in drop chances

Chest Opened:  This shows how many chests you have opened


There are different section to this Simulation 

TRNG = True random number generation

PRNG = pseudorandom number generation

ARNG = Adaptive random number generation


Each RNG has its own way of giving loot and each has its way of implementing RNG

TRNG : Truly random and can not be predicted

PRNG : Favours the Developers of the game and not the player

ARNG : Favours the player

StatusReleased
PlatformsHTML5
AuthorESH Gamez
Made withUnity